B83 Expression parser problem
Hi ! Newbie here =) I am creating a calculator, using the Expression parser of @Bunny83 : http://wiki.unity3d.com/index.php/ExpressionParser When i want to compute 3+4*5, and change f.e the value 4 to...
View Article"ArgumentException: JSON parse error: Invalid value." thrown on valid JSON
Hello -- I'm trying to parse a simple JSON file with a list but the following error is being thrown: ArgumentException: JSON parse error: Invalid value. I understand this generally means that the JSON...
View ArticleRemove TAB from parsed string
This is a new problem arising from my previous question : http://answers.unity3d.com/questions/291294/stringequals-not-working-as-expected.html I am reading a texture packer text info file, and after...
View ArticleNaming a scene created with the NewScene function
I used the UnityEditor.SceneManagement.EditorSceneManager.NewScene() function to create a new scene in an editor script. The editor loads the new scene as it should. However, the scene shows up with...
View ArticleConditional expressions parser? How to manage conditions out of a C# script?
This will be more a question about programming in general, than about Unity. But! I would really be very pleased if someone shows me a way how to manage the issue.Assuming we have a LightBulb class. It...
View ArticleEncyclopedia System
Hello, this is my first time posting, so I apologize if this question is structured incorrectly. I am planning on making a game similar to the classic [King of Dragon Pass][1] and its sequel [Six Ages:...
View ArticleBunny83 Expression Parser errors on some computers
I'm using a math expression parser made by @Bunny83 to create paths for enemies. I cannot find the version I'm using online (a friend got it from somewhere), so [here][1]'s a very similar one. An issue...
View Articlehow to solve webgl.loader.js:1 Unable to parse Build/webgl.framework.js.br...
I have deployed an app in webgl from a storage account but I have problems with the cdn server configuration and it is not compressing I have problems with the accept-encoding: br![alt text][1] [1]:...
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