its probably simple but im new to coding so.
Assets/movement.cs(9,12): error CS1519: Unexpected symbol `void' in class, struct, or interface member declaration
using UnityEngine;
using System.Collections;
public class movement : MonoBehaviour {
public float moveSpeed
public float jumpHeight
// Use this for initialization
void Start () {
}
// Update is called once per frame
void Update () {
}
}
↧