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this is my xml file i want to get the the score values
using UnityEngine;
using System.Collections;
using System.Xml;
public class Parsing : MonoBehaviour
{
public static int[] Values=new int[3];
void Start()
{
XmlDocument newone=new XmlDocument();
newone.Load("new.xml");
XmlNodeList xnlist1=newone.SelectNodes("/spheres/sphere1/score");
XmlNodeList xnlist2=newone.SelectNodes("/spheres/sphere2/score");
XmlNodeList xnlist3=newone.SelectNodes("/spheres/sphere3/score");
foreach(XmlNode xn1 in xnlist1)
{
Values[0]=int.Parse(xn1.InnerText);
}
foreach(XmlNode xn2 in xnlist2)
{
Values[1]=int.Parse(xn2.InnerText);
}
foreach(XmlNode xn3 in xnlist3)
{
Values[2]=int.Parse(xn3.InnerText);
}
Debug.Log(Values[0]);
Debug.Log(Values[1]);
Debug.Log(Values[2]);
}
}
this parsing i m doing its working correct in unity but when i build it and try to run on web my Values[0],Values[1] and Values[2] goes to 0.... if anyone can help me....